First UI update ready for testing!
I still need to polish up some things and add in some new features I’m planning (chat channels is a popular request), but I wanted to get this draft version out for testing now: The viewable area now spans the entire width of your device. Chat messages are transparent and fade out over time, but you can still bring it all up and scroll through like normal while the chat field is activated (lock the chat window open with the new /chat toggle command). The action button now shows what you have equipped. The pickup button also shows what you can currently pick up, but is hidden if there’s nothing under you. The main inventory view slides out from the side of the screen (hotkey:tab), but when it’s hidden your first 6 items will show up as quick buttons which automatically use/equip when pressed. Also signs now pop up as a chat balloon. I’m hoping this update will help mobile users especially. More to come!
The Wolf Cave is now open as a new leveling area. The Arena Ruins are also accessible above Market Square. This area will be expanded on later, but for now grants access to Wellington and Snowtop Peaks.
Mystera’s first safe town is finally here for testing. This new town is for casual players, or new players who want a safe place to learn the game until they transition to Galebrook. It also functions as a refuge for people who are being hunted. It’s not an ideal place for high level players though as there are some different mechanics which I’ll explain below.
One year ago we started seeing iron equipment, and now we have steel! You can create steel bars using a refined process at the bloomery. Investing some gold into a bloomery will upgrade it to have a chance of producing steel instead of iron. Several steel items are now available to craft and some more will be discovered in later patches. Also a new shovel is available which can dig deeper into the underworld and has a higher durability. Read on for more changes and also a sneak peek at some exciting future additions.