Patch: It’s Hammer Time
As many of you are painfully aware, the decay rate was higher than normal recently. This wasn’t just to discourage big bases but was a temporary correction to the almost non-existent decay that occurred before that (a bug with the expansion). Some resources need liberating and some clutter needed cleaning up.. but now finally the decay has been cut to less than half of what it has been. Some new mechanics (more…)
Sunday evening an earthquake shook the underworld. The earthquake was followed by two quick blackouts that caused people to lose track of time. Thankfully, no casualties were caused by these events.
Today I worked on effects mostly. As a thank you to supporters I added particle effects to all weapons including bows. The particles will have the same color as your name so you can customize it to your liking.
Two rounds of optimizations today has sliced CPU usage to boost the population cap once again. Back to racing on the roads! Here are the other changes: