Weekend Update.
Some bug fixes and balance changes. I also reverted the lag change from last patch. Here’s what’s new: (more…)
Some bug fixes and balance changes. I also reverted the lag change from last patch. Here’s what’s new: (more…)
The ‘Garbage Bin’ item will destroyed anything you drop into it. Build it with clay and flint. The ‘Scholar’s Lens’ will give you detailed information about an object or being in front of you. Repair kits no longer show owner information as this has been transferred to the lens. Build this with copper and silver. I don’t have anything to say about the third item. Lastly I fixed a couple bugs and made a small lag change which may or may not help those with high ping. I have much more planned but this is all for today!
Durability for shovels and hoes has been increased and changed to the same type as weapons. So they can be repaired as well. I almost titled this update “The Hoe is in perfect condition.” but came to my senses. (more…)
After a couple server transfers and intense code optimizing, the game is now running stable and smooth even with several players on. Following the perma-login update some traffic from Reddit really stress tested the server. New bugs and limitations came to the surface which was great for development: Tons of crash fixes and general bugs have been squashed. Gates and roads are nice to use again, the underworld will randomize a little less often, and tribe tower HP has been significantly increased. The influx of new players is a lot of fun and the perma-login experiment has been fascinating so far. More features coming soon!
Thanks for logging in! You had no choice. While this experiment lasts your characters will always be online but there are a few changes in this update to make it easier for you: (more…)