It’s time to D-D-D-D-D-Duel!
You’ve always wanted to kill each other without being looked down on – now you can! Have a grand tournament and show off your combat skills in front of a roaring crowd. The new Duel Statue structure can be built with some gold, stone, and bone. Any number of participants can trigger a battle and the winner will even get a bit of assassin experience (more…)
Time to drift peacefully across the rivers and lakes, or have awkward sea battles.. You can also deliver items and NPCs across the water on rafts. Make a secret island base, or a water delivery network – But wait, there’s more!
Now the map is more than twice as big and includes a lake which is bigger than the original map size. The desert and snow areas are twice as tall and will slowly change in the existing map. This is also the first of possibly several balance patches as the experience gains are scaled around the new progression system. Oh and to be 100% transparent for you guys – I can now go invisible on the server! Anyways, here is what’s new:
This patch is on the smaller side but has some big changes to game mechanics. As usual I didn’t fit everything in that I wanted to, but there is plenty to look forward to in future patches. First up, a new item – Dragon Scale: Can permanently reinforce